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Project East v0.4.7.2 – Idaho & Wyoming 1.36.x Mod

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Changes v0.4.7.2:
– This version only updates the Montana Exp. Links Package which may or may not work for you.

Changes v0.4.7.1:
– Fixed some issues with Links package w/ Montana Expansion

Changes v0.4.7:
– Some bug fixes
– Preparation for Version 0.5
– Wyoming Signage Improvements
– A new optional file : Project East & Montana Expansion Links.scs*
– Other small map additions

Changes v0.4.6
– Bug fixes in WY and ID
– Town of Evanston, WY refreshed
– I 80 Improvements (Rock Springs & Evanston)
– Manila, UT weigh station
– Other small map additions

Changes v0.4.5
– Over 100 bugs resolved. (See discord #Bugreports)
– Added Manila, UT
– Added US 191 from Rock Springs to Vernal Utah.
– Added UT 44 from US 191 to Manila UT
– Added WYO 530 from Manila UT to Rock Springs (Green River)

Changelog v0.4.4:
– Renamed Project North to Project East
– Updated graphics, to accommodate the new name
– Put all of the custom assets inside of one .scs file. Now you have Project North 0.4.4.scs and Project North Assets.scs.
– Updated load order.

Changelog v0.4.3:
– US 191 Changes & Fixes:
Fixed terrain gaps
Fixed rock in the road causing damage
Fixed flying waterfall
Fixed render distances
– Jackson Fixes:
Fixed sign in the middle of the road
Fixed disappearing AI traffic on main road
– Boise & Area:
Removed dynamic road signage, speed limit is 65 mph on I 84 now.
Fixed holes in scenery

Changelog 0.4.2
– Made the non C2C version of Montana Expansion Compatible
– Linked the non C2C version of Montana Expansion up With Project North via I 15
– Fixed various bugs, like terrain gaps and invisible walls.
– Fixed GPS routing errors. GPS works across I 80.
– Added small town of Superior, WY east of Rock Springs
– Fixed rendering distances in hundreds of locations
– Should be very stable.

Changelog 0.4.1
It fixed invisible barriers and some other minor issues. It also fixes holes in Boise, ID and invisible walls in Pocatello.

Changelog v 0.4.0
Added
Cities
Rock springs
Evanston
Pinedale

Roads
Highway 80 and the road from Highway to I84 at Rock Springs
Highway 191 from Highway 80 from Rock Springs to Jakson
Highway 15 from Pocatello to Odgen exit

Utah DLC Now Required
Map connected by road to Utah

Changelog v 0.3.1
that fixes major issues in Washington along with some other minor issues.

Changelog v0.3.1
Fixed Invisible Barriers in Pocatello Area
moved reflectors sticking up out of the ground along I 84 (Mtn Home – Twin Falls)
Fixed render distances across the state
Fixed holes on US 93 (You should now be able to see mountains etc)
Fixed terrain gaps in hundreds of places.

Changelog 0.3
Idaho Contents:

– City: Twin Falls
– City: Pocatello
– City: Idaho Falls
– Back roads in between Twin Falls and Pocatello
– Iconic landmarks, such as Snake River, Island Park, West Yellowstone & more
– Unique Interchanges, such as a DDI and stack interchanges.
– I 84 Extention (Mtn Home – I 86)
– Road: I 86 (I 84 – I 15 [Pocatello])
– Road: I 15 (Pocatello – Idaho Falls)
– Road: US 20 (ID Falls – W. Yellowstone)
– Road: ID 33 (US 20 – WYO 22)

Montana Contents:
– Town: West Yellowstone
– Road: US 20
– Scenic Mountain Passages

Wyoming Contents:
– Town: Jackson
– Road: WYO 22 (Jackson – ID 33)
– Town: West Yellowstone
– Yellowstone Nat Park View Points
– Scenic Mountain Passages

Test 1.37

Read me:
1.) Like previous versions, you will need the latest free version of Mega Resources
2.) Inside Project East 0.4.7, you will have three .scs files, the first is Project East x.x.x and the second is Project East assets. Ensure both of those are enabled. The third is Project East & Montana Expansion Links, only use that with Montana Expansion. If you aren’t using Montana Expansion, you do not need to activate it.
3.) Changes have occurred in the installation process. It is recommended you look at the load order again

The post Project East v0.4.7.2 – Idaho & Wyoming 1.36.x Mod appeared first on ATS Mods.


ATMX OFFICIAL Update 1.37 Mod

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All ATMX got updated to ATS 1.37.

This Pack contains:
ATMX BASE (normal and base w/dbmx centrales compatibility)
ATMX Bus (Bus Stops and Terminals in all ATMX and Mountain Roads)
ATMX Mountain Roads (Extreme map from Buggernuts)
VMATMX (Viva Mexico Map – ATMX Ferry)

Notes:
1.- Removed the traffic (bus and trailers) because some issues with the new update in ATS.
2.- YOU NEED MEGA RESOURCES from TEAM REFORMA MEXICO EXTREMO, you get in
3.- To play the BUS MODE, you need a DBMX BUS MOD, you can get in
4.- Can combine ATMX with other maps like Mexico Maps, C2C, Pazzmod, Canadream and more maps.

The post ATMX OFFICIAL Update 1.37 Mod appeared first on ATS Mods.

Bellingham heights Improvements 1.36.x Map Mod

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Here is short description of what has been done:
– New semi-fake town “Middle Fork Valley”
– Some part of “Mosquito Lake road” near Middle Fork Nooksack river.
– A little bit improved unhidden road from Bellingham to Deepgrove company (some road signs were added or improved)
– Road signs edited near Everett, WA (“Darwing” writings on road navigation signs changed to “Boeing” ones)
– The roads between Bellingham and Deepgrove company, also roads near Astoria, Coos Bay, detour rough road on OR58 are made visible on the map.
– Parking spot near a house in Redmond, OR (this town are not visible on map, it located to north from Bend, OR. I made it just for myself use for playing roleplay situation of living there).

The post Bellingham heights Improvements 1.36.x Map Mod appeared first on ATS Mods.

Coast to Coast Map v2.11.2 1.37 Mod

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Changelog v2.11.2
Fixed bugs

Changelog v2.11.1
Fixed broken roads
Invisible Walls Fixed
and other bugs found

Changelog v2.11
Update for 1.37
Fixed bugs

Changelog v2.10.3
Fixed all detected bugs and errors

Changelog v2.10.2
includes some extra details in Montana and hopefully fixes any previous issues.

Changelog v2.10.1
Fixed bugs

Changelog v2.10
This version requires all map DLC.
It still needs some cosmetic work, but it should work.
Note: 2.9 and 2.10 are the same except for Utah.

Changelog v2.9
Update for 1.36

Changelog v2.8.5
Fixed pillars standing in the middle of the road
Fixed a fence in the middle of the road
Invisible Walls Fixed
Bugs fixed

Changelog v2.8.3
This update includes Montana Expansion by ReconLobster
Added Southern Utah.
Also added Bluff, Utah.

Changelog v2.8.2
Bugs fixed
This version requires WA,OR & NM DLC.

Changelog v2.8.1
Bugs fixed

Changes 2.8:
Compability with DLC Washington

C2C v2.11.2 for ATS v1.37

Features:
DLC New Mexico & Oregon, WA, Utah required

Download .scs file then activate it in the Mod Manager

The post Coast to Coast Map v2.11.2 1.37 Mod appeared first on ATS Mods.

MHAPro Map for ATS 1.37.x Mod

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MHAPro Map – Map of Europe, this map rebuilds and saturates the standard map, adds new cities and towns.New unusual companies, new objects, junctions and roads.Compatible with many cards that do not affect the standard, for example RusMap, EAA, PJ Indo Map, etc.
For its proper operation, the DLC cards “Going East”, “Scandinavia”, “Vive La France” and Italy are Required. MHA Pro adds new cities, roads, junctions and towns to American Truck Simulator.

Features mod MHAPro Map ATS:
– New unusual companies, new facilities, interchanges and roads;
– Complicated unloading in some companies (optional);
– New gas stations, parking lots, parking lots, and many other objects;
– 64 cities;
– 63 companies;
– Must have in the game: DLC New Mexico, Oregon and other map extensions;
– Compatible with many cards that do not affect the standard, for example Viva Mexico;

DLC Special Transport Routes:
1. From Phoenix Airport to Sierra Vista Coastline Mine
2. Kingman Plaster & Sons to Flagstaff Plaster & Sons
3. Oakland Harbor to Huron Bushnell Farm
4. From Fresno (Bitumen) to Bakersfield (Crops)
5. From Eureka HMS to Redding BITUMEN
6.San Rafael (Darchell Yzau) to Eureka (Darchell Yzau)
7. Yuma (wallbert) to Tucson (Plaster and Sons)

1. new city Indio (California)
– new roads, junctions
– new highway 10 junction
– company wal_mkt
– wal_food_whs company
– company gas_station
– company bit_rd_svc
– company re_train
2. new city of Crescent city (CA)
– new roads
– company Burgerking
– company lowes_mkt
– marina_wat company
– sh_shp_plnt company
– company gas_station
3. city of Elko (Nevada)
– company lowes_mkt
– company target_mkt
4. new city of Kenab (Utah)
– new roads, crosses
– company car_small
– company pns_con_sit
– company McDonalds
– company cm_min_str
– company cm_min_qry
5. overlook movers “look” in the game
– overlook and fixed first cca 120 pieces – adverts
6. overlook movers and fixed “look” in the game
– overlook and fixed next cca 70 pieces – vehicles
7. overlook movers “look” in the game
– overlook and fixed next cca 55 pieces – bison
8. overlook movers “look” in the game
– overlook and fixed next cca 90 pieces – cows
9. overlook movers “look” in the game
– overlook and fixed next cca 60 pieces – planes
10. overlook movers “look” in the game
– overlook and fixed next cca 85 pieces – cows
11. overlook movers “look” in the game
– overlook and fixed next cca 77 pieces – workers
12. overlook movers “look” in the game
– overlook and fixed next cca 54 pieces – workers
13. overlook movers “look” in the game
– overlook and fixed next cca 124 pieces – firefighters
14. overlook movers “look” in the game
– overlook and fixed next cca 145 pieces – flags
15. overlook movers “look” in the game
– overlook and fixed next cca 35 pieces – people
16. overlook movers “look” in the game
– overlook and fixed next cca 185 pieces – horses
17. overlook movers “look” in the game
– overlook and fixed next cca 83 pieces – persons
18. overlook movers “look” in the game
– overlook and fixed next cca 53 pieces – trains
19. overlook movers “look” in the game
– overlook and fixed next cca 64 pieces – different things
20. overlook movers “look” in the game
– overlook and fixed next cca 164 pieces – police officers
21. overlook movers “look” in the game
– overlook and fixed next cca 62 pieces – paragliders
22. overlook movers “look” in the game
– overlook and fixed next cca 77 pieces – security
23. overlook movers “look” in the game
– overlook and fixed next cca 93 pieces – service man
24. overlook movers “look” in the game
– overlook and fixed next cca 44 pieces – sitting persons
25. overlook movers “look” in the game
– overlook and fixed next cca 67 pieces – towing ships and others
26. overlook movers “look” in the game
– overlook and fixed next cca 48 pieces – walker casual
27. overlook movers “look” in the game
– overlook and fixed next cca 38 pieces – waves
28. overlook movers “look” in the game
– overlook and fixed next cca 78 pieces – weed
29. overlook movers “look” in the game
– overlook and fixed next cca 115 pieces – workers
30. overlook movers “look” in the game
– overlook and fixed next cca 66 pieces – yachts
31. New Small Town Springerville (AZ)
– company gm_chs_plnt
– bn_farm company
– new roads
– company dg_wd_saw
– company ed_mkt
– company cha_el_whs
32. New Quemado Small Town (NM)
– company bit_rd_svc
– company sg_whs
– hms_con_svc company
– company ed_mkt
– company gal_oil_gst
33. new roads and connections
36. Yuma (Arizona)
– new roads
– new garage place
– new connections
37. Farmington (New Mexico)
– new roads
– new garage place
38. small place Needles (AZ)
– target_whs company
– company vm_car_whs
– dealer truck mack
39. Tacoma City (Washington)
– company lowes_whs
40. overlook road from The Dalles (OR) to Yakima (WA)
41. overlook road from The Dalles (OR) to Kennewick (WA)
42. overlook city The Dalles (OR)
43. overlook road from Kennewick (WA) to Yakima (WA)
44. overlook road from Yakima (WA) to cross with the road 90
45. city Yakima (WA) – truck dealer Mack
46. city Pendleton (OR) – truck dealer Mack
47. overlook Pendleton (OR)
– new parking places and other small things
48. overlook Kennewick (WA)
– company service_mha
– company ed_mkt
– new gas station
– company premiere
49. overlook city Bellingham (WA)
– company Premiere
– company Concargo
– new road 9
– re-located company dg_wd_hrv
50. New Town Burlington (Washington)
– company cha_el_mkt
– new gas station + parking
– DHL
51. New Town Newhalem (WA)
– company dg_wd_hrv
– company ed_mkt
– company mha_contr
52. New City of Orondo (Washington)
– bn_farm company
– company service_mha
53. city Wenatchee (Washington)
– company bn_farm – moved
– company Premiere
– new roads of the city
– company bit_rd_svc
54. City St. George (Utah)
– with a view of the city
– company lowes_mkt
– new roads inside the city
– branded plasters of sons
55. Cedar city (Utah)
– with a view of the city
– company service_mha
– McDonald’s company
– company Premiere
– branded plasters of sons
– du_farm company
– company airport
56. new police control on the road
57. exit to Tucumcari (New Mexico)
58. The new city

Tested on game version 1.37.x

The post MHAPro Map for ATS 1.37.x Mod appeared first on ATS Mods.

GREAT AMERICA v1.5 1.37 Mod

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VERSİON 1.5:
-Welcome to IOWA!
-Fort dodge,Stormlake,Spirit lake,Des moines,Waterloo,
Marquette,Sexton,Dubuque,Iowa city,Walcott(ı-80 truck park),Dunlap Added.
-Beautıful and realistic 2000 km new road and biom landscapes added in iowa.
-Nebraska,wyoming speed limits added.
-About 50 bug and ımprovements fixed(invis walls,floating objects,gaps…)
-Missisipi river,iowa river,grundy county lake,des moınes river,south twin lake,I-80 truck park,
Pikes peak state park,rainsbarger wildlife area etc… all characteristic iowa landmarks added.
-I work hard on iowa ıts 0 real life inspiration job in that case.
-Thanks for all bug reporters and idea givers.

LOAD ORDER(ONLY GREAT AMERICA):
All of your mods
Great america v1.5(bottom of mod manager)

COMBO LOAD ORDER(With other compatible maps):
MAP BACKGROUND OR ZOOM MODS(LANDSAT)
CANADREAM (latest version)
GREAT AMERICA V1.5
MEGA RESOURCES GREAT AMERİCA PATCH_V2
MEGA RESOURCES 2.1.8 (latest version)
REFORMA SİERRA NEVADA (latest version)
PAZZ MOD (latest version)
MEXSSİMAP (latest version)
MEXİCO EXTREMO (latest version)
VİVA MEXİCO (latest version)
(If you combo with only canadream no need mega resources and mega resources great america patch)

The post GREAT AMERICA v1.5 1.37 Mod appeared first on ATS Mods.

New Colombia Map Mod 2020 1.36 – 1.37 Mod

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Colombia Map – is 1:1 scale map with real routes and including all big Colombian cities. This map replaces the original map from ATS game with the country of Colombia.

Colombia Map for ATS game

Features Colombia Map:
– 3 cities from where to start
– includes all big Colombian cities
– detailed roads
– standalone Map
– nice landscapes
– real scale map 1:1
– New profile
– Requires All Dlc
– Module colombia.mbd
– When creating a profile, select its colombia.mbd module
– adapted to the latest game version 1.36 ,1.37.x
– fixed bugs from previous version

Tested on game version 1.36 ,1.37.x

The post New Colombia Map Mod 2020 1.36 – 1.37 Mod appeared first on ATS Mods.

Bellingham heights Improvements Map v2.0 Mod

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Changelog v2.0
– New WA-9 Road from Van Zandt to WA-20.
– Also some new roads near Bellingham, near WA-20.
– Some more road sign improvements on WA-20 near I-5 and on SCS’s road which has unhidden in the mod.
– Improvements on default SCS’s landscapes for better looking from WA-9 and other new roads.

Here is short description of what has been done:
– New semi-fake town “Middle Fork Valley”
– Some part of “Mosquito Lake road” near Middle Fork Nooksack river.
– A little bit improved unhidden road from Bellingham to Deepgrove company (some road signs were added or improved)
– Road signs edited near Everett, WA (“Darwing” writings on road navigation signs changed to “Boeing” ones)
– The roads between Bellingham and Deepgrove company, also roads near Astoria, Coos Bay, detour rough road on OR58 are made visible on the map.
– Parking spot near a house in Redmond, OR (this town are not visible on map, it located to north from Bend, OR. I made it just for myself use for playing roleplay situation of living there).

Work 1.36, 1.37

The post Bellingham heights Improvements Map v2.0 Mod appeared first on ATS Mods.


Aral Map Reworked 1.31-1.36 Mod

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– A simple map of the steppe-like Area south east of Aktobe.
– Parts of the Aralkum Desert
– 5 new cities: Shalkar, Karabutak, Khromtau, Emba/Jembi and Aralsk/Aral
– In Aral, you can take a break at the former shore of this once giant lake.
– A sparsely populated post-soviet landscape
– Gas stations
– Some small villages
– Abandoned settlements and factories
– Some small details

The post Aral Map Reworked 1.31-1.36 Mod appeared first on ATS Mods.

Midwest Expansion v1.0 1.37 Mod

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Requirements:
– ATS: v1.37.x
– DLC: NM, OR, WA
– Mod: Coast to Coast v2.11.1

Credits:
– Main Map: Jacemeister
– Special thanks to OtherGuy for helping me with route shields and map icons
– Special thanks to Dana,David,Jake,Patrick,Alex,Andrew,Joseph,Gregory,Tom,and Tim for your support.
Also special thanks to CajunDoritos for your help on Discord

Includes:
– Hundreds of miles of new roads in Illinois, Indiana, Kentucky, Missouri, Wisconsin, Michigan, Ohio, Nebraska, Kansas, and Oklahoma
– More than 20 scenery or gas station towns
– Multiple fully complete cities, including Bowling Green and Owensboro in Kentucky
– Many partially completed cities, such as: Hopkinsville, Paducah, Louisville, Saint Louis, Indianapolis, Chicago
And more!

The post Midwest Expansion v1.0 1.37 Mod appeared first on ATS Mods.

Dalton and Elliot Extreme – Winter Edition v2.0 Mod

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Changelog v2.0
This addresses an issue where Summer Textures were pre loading before Winter textures.
The cause of this issue I narrowed down to an alpha channel issue.
For some reason it just wasnt playing ball with the game so I replaced it with a different
image to test it. This worked so I used a different snow image.
I also noticed that I was getting a missing Aux [2] error.
Changing the file and putting in values of 255 255 255 9 worked fine for the snow.
Then I had some popup for ice textures. I have matched as close as possible the Aux [2] section for those as close as possible.
May look at fine tuning when I manage to get sound issues resolved.

Please also note that Mack Dealers have NOT been added to this version as the Mack DLC is incompatible with 1.36.1.41s

Physics files have been updated on the Winter Map and for the Winter Chains due to Physics changes in ATS 1.36

Please move the Winter Chains to the top of the load order screen or the physics wont kick in.

The map is a Standalone Map on a 1:1 Scale and is NOT Compatible with any other map i.e C2C or Mexuscan so please do not ask.
I was going to make it an addon but with the rescale it would cause more headaches than its worth.
Experience has been increased to reflect the size of the map compared to the base game. Pay has not.
This map is not for the feint of heart it will take you 20 minutes to get to Fox from Fairbanks and 3 1/2 hours to get to Yukon River Camp. It takes about 2 hours or so just to get to the Dalton Highway from Fairbanks alone. There are hills and corners that will make your jaw drop or wake you up. This map has been mapped with google earth and elevations for every single node added to their correct heights for their respective locations via Google Maps Find Altitude.

For those of you who remember my 18 WOS Haulin version you are in for a real treat. there is no map shaking like the original back in 18WOS. Pavel told me the map was so big the game couldnt handle it lol.

There are two versions one Summer and one Winter.

As this is a W.I.P. and ongoing there maybe a few places that are not yet complete. I have blocked off the road where necessary so road construction can continue and you do not fall off the world. Eyesores will be taken care of at a later point as well as any holes I spot.

Map Includes
Alaska State Troopers and Fairbanks Police Cars, Custom Trailer skins for some companies. Carlile T680 and W900 Skins for the SCS player trucks and AI trucks
(Watch your speed on the Elliot and Dalton those Police and State Troopers can sneak up on you or just be around the next corner.)

Custom Signs as seen along the way.
Truckdealers are located in Fairbanks : Kenworth, Peterbilt and Volvo, Deadhorse: Peterbilt
Piva has kindly done a weather mod for this map. This is included in the download
I am aware of most errors (mainly cosmetic) that are on the map.
There is no need for any gas/petrol cheats. You can get to Coldfoot without the need to sleep or refuel. This map is in realtime.

North Eastern part of Fairbanks
Jobs from and or to Carlile, Pepsi, Lowes, Sourdough Fuel, Fred Meyer, Home Depot, Walmart, McDonalds and more. (Thank you to Nico at Pro Mods for permission to use this McDonalds prefab)

Farmers Loop
Sourdough Fuel

Fox (Steese Hwy)
Silvergulch Bottling

Fox (Elliot Hwy)
Hilltop Truckstop – n.b. This is the last fuel stop until either Livengood Airport or Yukon River Camp

Elliot Highway
Pump Station 7

Livengood
Nothing to see here, move along

Livengood Airport
Deliveries and pickups as well as fuel and a repair shop
Rest area nearby at Livengood Camp

Dalton Highway
Rest stop at mile 1 with custom sign just like in the picture and irl

Pump Station 6, Yukon River Camp, Hot Spot Cafe, Five mile Airport, Seven Mile Station, Rollercoaster, Beaverslide, Arctic Circle, Prospect Creek, Coldfoot
Wiseman, Chandalar Station, Atigun Pass, Pump Station 4, Bettles, Galbraith Lake, Toolik Field Station, Pump Station 3, Ice Cut, Happy Valley Airstrip, Sag River Station, Pump Station 2, Deadhorse.

Tested on game version 1.36.1.41s

The post Dalton and Elliot Extreme – Winter Edition v2.0 Mod appeared first on ATS Mods.

Colorado map v1 1.37 Mod

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This is a map of some roads of colorado us 550, from 90, from 146 on the map there is a city Ouray, all dlc are needed for work v1.37.

The post Colorado map v1 1.37 Mod appeared first on ATS Mods.

Colorado map v2 1.37 Mod

Map of Honduras Extreme and Dangerous Roads 1.37.x Mod

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Present a new map Expansion, Mapa Honduras” added to the latest ATS game version 1.37.x.

Features Honduras Map:
– Many New cities added to the map
– new roads, companies, landscapes
– AI traffic present
– much more discover yourself
— New Extreme Roads
— New Dangerous Roads
— Muddy Roads
— Requires All Dlc
– New profile
– standalone Map

Tested on game version 1.37.x

The post Map of Honduras Extreme and Dangerous Roads 1.37.x Mod appeared first on ATS Mods.

GREAT AMERICA MAP v1.5.2 1.37 Mod

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VERSİON 1.5.2:
-Middle and north nebraska reworked real landscapes,vegetations added and everything changed.
-Some scenic nebraska routes are same with old ı dont touch them.
-New 7 garages added in iowa and nebraska.
-Tunnel echos added and tunnel rain problems fixed.
-Some tiny ımprovements addded wyoming after idaho dlc ı touch hard to wyoming.
-Some terrain gaps closed in ıowa and far landscapes ımproved.
-Extended speed limit problem fixed now you rollin with 30,20 in citys 70,60 in normal roads or highways.
-I already start south dakota you can see next update,all improvements continue in future too.

LOAD ORDER(ONLY GREAT AMERICA):
All of your mods
Great america v1.5.2(bottom of mod manager)

COMBO LOAD ORDER(With other compatible maps):
MAP BACKGROUND OR ZOOM MODS(LANDSAT)
CANADREAM (latest version)
GREAT AMERICA V1.5.2
MEGA RESOURCES GREAT AMERİCA PATCH_V2
MEGA RESOURCES 2.1.8 (latest version)
REFORMA SİERRA NEVADA (latest version)
PAZZ MOD (latest version)
MEXSSİMAP (latest version)
MEXİCO EXTREMO (latest version)
VİVA MEXİCO (latest version)
(If you combo with only canadream no need mega resources and mega resources great america patch)

The post GREAT AMERICA MAP v1.5.2 1.37 Mod appeared first on ATS Mods.


Coast to Coast Map v2.11.2 1.38b Mod

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Changelog v2.11.2 from 23.06.20
Update for 1.38OB

Changelog v2.11.2
Fixed bugs

Changelog v2.11.1
Fixed broken roads
Invisible Walls Fixed
and other bugs found

Changelog v2.11
Update for 1.37
Fixed bugs

Changelog v2.10.3
Fixed all detected bugs and errors

Changelog v2.10.2
includes some extra details in Montana and hopefully fixes any previous issues.

Changelog v2.10.1
Fixed bugs

Changelog v2.10
This version requires all map DLC.
It still needs some cosmetic work, but it should work.
Note: 2.9 and 2.10 are the same except for Utah.

Changelog v2.9
Update for 1.36

Changelog v2.8.5
Fixed pillars standing in the middle of the road
Fixed a fence in the middle of the road
Invisible Walls Fixed
Bugs fixed

Changelog v2.8.3
This update includes Montana Expansion by ReconLobster
Added Southern Utah.
Also added Bluff, Utah.

Changelog v2.8.2
Bugs fixed
This version requires WA,OR & NM DLC.

Changelog v2.8.1
Bugs fixed

Changes 2.8:
Compability with DLC Washington

C2C v2.11.2 for ATS v1.38

Features:
DLC New Mexico & Oregon, WA, Utah required

Download .scs file then activate it in the Mod Manager

The post Coast to Coast Map v2.11.2 1.38b Mod appeared first on ATS Mods.

Dalton and Elliot Extreme – Winter Edition 1.37 Mod

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Changelog v28.06.20
Adaptation for 1.37
Sounds converted to Fmod

Changelog v2.0
This addresses an issue where Summer Textures were pre loading before Winter textures.
The cause of this issue I narrowed down to an alpha channel issue.

For some reason it just wasnt playing ball with the game so I replaced it with a different
image to test it. This worked so I used a different snow image.
I also noticed that I was getting a missing Aux [2] error.
Changing the file and putting in values of 255 255 255 9 worked fine for the snow.
Then I had some popup for ice textures. I have matched as close as possible the Aux [2] section for those as close as possible.
May look at fine tuning when I manage to get sound issues resolved.

Please also note that Mack Dealers have NOT been added to this version as the Mack DLC is incompatible with 1.36.1.41s

Physics files have been updated on the Winter Map and for the Winter Chains due to Physics changes in ATS 1.36

Please move the Winter Chains to the top of the load order screen or the physics wont kick in.

The map is a Standalone Map on a 1:1 Scale and is NOT Compatible with any other map i.e C2C or Mexuscan so please do not ask.
I was going to make it an addon but with the rescale it would cause more headaches than its worth.
Experience has been increased to reflect the size of the map compared to the base game. Pay has not.
This map is not for the feint of heart it will take you 20 minutes to get to Fox from Fairbanks and 3 1/2 hours to get to Yukon River Camp. It takes about 2 hours or so just to get to the Dalton Highway from Fairbanks alone. There are hills and corners that will make your jaw drop or wake you up. This map has been mapped with google earth and elevations for every single node added to their correct heights for their respective locations via Google Maps Find Altitude.

For those of you who remember my 18 WOS Haulin version you are in for a real treat. there is no map shaking like the original back in 18WOS. Pavel told me the map was so big the game couldnt handle it lol.

There are two versions one Summer and one Winter.

As this is a W.I.P. and ongoing there maybe a few places that are not yet complete. I have blocked off the road where necessary so road construction can continue and you do not fall off the world. Eyesores will be taken care of at a later point as well as any holes I spot.

Map Includes
Alaska State Troopers and Fairbanks Police Cars, Custom Trailer skins for some companies. Carlile T680 and W900 Skins for the SCS player trucks and AI trucks
(Watch your speed on the Elliot and Dalton those Police and State Troopers can sneak up on you or just be around the next corner.)

Custom Signs as seen along the way.
Truckdealers are located in Fairbanks : Kenworth, Peterbilt and Volvo, Deadhorse: Peterbilt
Piva has kindly done a weather mod for this map. This is included in the download
I am aware of most errors (mainly cosmetic) that are on the map.
There is no need for any gas/petrol cheats. You can get to Coldfoot without the need to sleep or refuel. This map is in realtime.

North Eastern part of Fairbanks
Jobs from and or to Carlile, Pepsi, Lowes, Sourdough Fuel, Fred Meyer, Home Depot, Walmart, McDonalds and more. (Thank you to Nico at Pro Mods for permission to use this McDonalds prefab)

Farmers Loop
Sourdough Fuel

Fox (Steese Hwy)
Silvergulch Bottling

Fox (Elliot Hwy)
Hilltop Truckstop – n.b. This is the last fuel stop until either Livengood Airport or Yukon River Camp

Elliot Highway
Pump Station 7

Livengood
Nothing to see here, move along

Livengood Airport
Deliveries and pickups as well as fuel and a repair shop
Rest area nearby at Livengood Camp

Dalton Highway
Rest stop at mile 1 with custom sign just like in the picture and irl

Pump Station 6, Yukon River Camp, Hot Spot Cafe, Five mile Airport, Seven Mile Station, Rollercoaster, Beaverslide, Arctic Circle, Prospect Creek, Coldfoot
Wiseman, Chandalar Station, Atigun Pass, Pump Station 4, Bettles, Galbraith Lake, Toolik Field Station, Pump Station 3, Ice Cut, Happy Valley Airstrip, Sag River Station, Pump Station 2, Deadhorse.

Tested on game version 1.37
Support OpenGL & DX11

The post Dalton and Elliot Extreme – Winter Edition 1.37 Mod appeared first on ATS Mods.

Minor Urban Overhaul v11 1.38 Mod

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Changes v11.0
Expect weird things to appear at some places as 1.38 is still in beta. During my testing a minor update made the Bellagio gate in Las Vegas suddenly turn giant. Another update made trees appear clipping through some highway overpasses, thankfully they’re not solid, but still an eyesore. These issues are present in vanilla, they’re not introduced by my mod, but they’ll persist if they’re in areas edited by the mod since SCS’s fixes won’t apply to them in that case.

•I-5 widened to 2×4 from San Diego to just north of Los Angeles (originally a mix of 2×2 and 2×3)
•I-5 narrowed to 2×2 from Sacramento to Redding (originally 2×3)
•I-10 widened to 2×4 from Los Angeles to Palm Springs (originally 2×3 and 2×2)
•US 101 widened to 2×4 in the Bay Area and near Los Angeles (originally 2×2 and 2×3 respectively)
•I-580 (the California one) widened to 2×4 from the I-5 junction to Richmond (originally 2×2)
•I-80 widened to 2×4 from Richmond to SR37 and 2×3 up to Sacramento (originally 2×2)
•CA-99 widened to 2×3 near Bakersfield and 2×4 in Bakersfield (originally 2×2)
•Some very minor signage changes, mostly getting rid of “Carlsbad” being posted everywhere.
•Areas near Los Angeles, the SF Bay area and Sacramento more “urbanized”
•Downtown Los Angeles remodeled.

Fresno, CA-99 is done up to halfway to Fresno and vanilla signage has been replaced with the post-Arizona sign templates in the Los Angeles area and the reworked CA-99 area. Had to take some artistic liberties in some places due to how different the road network is in the game compared to real life.

Compatible
1.) Sierra Nevada
2.) Compatibility Patch For U.S Expansion
3.) U.S Exapnsion v2.6.1
4.) Pazzmod
5.) Project North
6.) Minor Urban Overhaul

The post Minor Urban Overhaul v11 1.38 Mod appeared first on ATS Mods.

Montana Expansion Map v0.6.5 ATS 1.37.x Mod

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Montana Expansion Map – The modification is designed to expand the territory of Montana, add new cities and routes. Mod rebuilds and improves roads and cities in favor of greater realism and compliance with real places. The mod requires a Coast2Coast map.

The Montana Expansion map for American Truck Simulator offers the user to become part of a huge game world, where there are lots of features and really cool add-ons that you could only imagine before, and now you can ride them with joy.

MONTANA EXPANSION does NOT need to be downloaded if you are using Coast2Coast

Changes in v0.6.5:
– Kalispell and St Mary area work.
– More characters added.
– Started work at MT59 from Miles City to MT200.
– Added special vehicles from Circle to Culbertson.
– Added farms.

Montana Expansion WIP, expands on the Coast2Coast map mod –
Coast2Coast v2.8.0 required
CanaDream v2.8.11 not required, but works fine together
All SCS DLC’s required –

Place Montana Expansion above Coast2Coast and CanaDream –
This is a WIP(work in progress) – I will be updating this map expansion every 2 weeks –
My goal after completion is to expand into Wyoming and the Dakotas.

Tested on game version 1.37.x

The post Montana Expansion Map v0.6.5 ATS 1.37.x Mod appeared first on ATS Mods.

Bellingham heights Improvements v3.0 1.37 Mod

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Changelog v3.0
-Continuing of Mosquito Lake Rd. down to South – South-West to connect it with WA-9 Rd.
-Rest Area and view point from the hill on my small town “Middle Fork Valley” near Mosquito Lake Rd.
-Continuing of WA-9 rd. up to North
-Adding a little piece of WA-542 Rd.
-Adding of scenery town Deming
-Improving scenery town Wickersham (rail road has been added)
-Some small improvements in road signs and road marking.
-Small updates to correct some bugs and mistakes on the map.

Changelog v2.0
– New WA-9 Road from Van Zandt to WA-20.
– Also some new roads near Bellingham, near WA-20.
– Some more road sign improvements on WA-20 near I-5 and on SCS’s road which has unhidden in the mod.
– Improvements on default SCS’s landscapes for better looking from WA-9 and other new roads.

Here is short description of what has been done:
– New semi-fake town “Middle Fork Valley”
– Some part of “Mosquito Lake road” near Middle Fork Nooksack river.
– A little bit improved unhidden road from Bellingham to Deepgrove company (some road signs were added or improved)
– Road signs edited near Everett, WA (“Darwing” writings on road navigation signs changed to “Boeing” ones)
– The roads between Bellingham and Deepgrove company, also roads near Astoria, Coos Bay, detour rough road on OR58 are made visible on the map.
– Parking spot near a house in Redmond, OR (this town are not visible on map, it located to north from Bend, OR. I made it just for myself use for playing roleplay situation of living there).

Work 1.36, 1.37, 1.38

The post Bellingham heights Improvements v3.0 1.37 Mod appeared first on ATS Mods.

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